Aug 13, 2010, 08:16 AM // 08:16
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#141
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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Finland here, everything seem be even better then used to tbh
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Aug 13, 2010, 09:47 AM // 09:47
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#142
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Keeping DoA Alive
Join Date: Jan 2007
Location: England
Guild: Were In [DoA]
Profession: A/N
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Server was perfect before transition, now im getting lag spikes, error 7's every hr or so and it took me ages to log in.
I hope that they are still ironing out bugs, but judging by the public relations from the past 6 months, i doubt we'll get any official response on whats happening.
I genuinley wish they would just get their fingers out of their asses, get Guildwars 2 out and close these servers once and for all. Put it out of its misery ffsnake!
*edit* just read the other thread, hopefully they will be ironed out then asap
Last edited by Stop The Storm; Aug 13, 2010 at 09:51 AM // 09:51..
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Aug 13, 2010, 09:50 AM // 09:50
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#143
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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I do admit that servers seems a bit more wobbly after the move. Was rubberbanding a lot last night in Kamadan. Before there was just some lag, not rubberbanding.
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Aug 13, 2010, 01:26 PM // 13:26
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#145
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Lion's Arch Merchant
Join Date: Dec 2008
Guild: Funny Business Inc [FBI]
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Quote:
Originally Posted by FinalRebel
My advice to you is get educated before you post on subjects you know nothing about.
-some quotes and other stuff, which CakeTown already successfully refuted-
-statement on how he's not going to reply, statement on ignorance, and to get back on topic-
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3rd year University student of Business Economics, got an 8,5/10 on this years internship, recommended and introduced by my Management professor to the 4th year's honour's class for exceptional performance. In short, don't tell me that I don't know business, kthx.
I don't care if you're responding or not, or even if you're reading this at all, but I'm going to set it straight for all the other forum users to see. Me calling BS on your attempts to fight Anet with a website, trying to make them look bad in public, is nothing but on-topic, since it's in direct response to your original post.
On the subject of the quotes. You are deriving a supposed promise from this, implying that ArenaNET owes you something, and are claiming they now somehow broke this promise. If this would be any well-founded, you would be sueing Anet for it, but you're not. The statement 'We're going to keep the servers live as long as anyone wants to play on them' doesn't hold any legal ground. Why? Because you accepted the EULA, and therefore agreed with the opposite:
Quote:
Originally Posted by Guild Wars User Agreement
10. INTERRUPTION OF SERVICE
(a) NC Interactive reserves the right to interrupt the Service from time to time on a regularly scheduled basis or otherwise with or without prior notice in order to perform maintenance. You agree that NC Interactive will not be liable for any interruption of the Service, delay or failure to perform resulting from any causes whatsoever.
(c) NC Interactive has the right at any time for any reason or no reason to change and/or eliminate any aspect(s) of the Service as it sees fit in its sole discretion.
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They don't owe us anything. If you have any legal knowledge (or if you just read the EULA), you'd know that. Cutting fixed costs on a game they are going to discontinue in the future is the rational thing to do. If you have any business knowledge, you'd know that. Corporations are not dirty and evil, but are made of real people with jobs who work hard for their money. If you have any experience in the business world (in other words, have a job), you'd know that.
In short, Anet is not wrong for doing this, because they are allowed to, and because it makes sense from a business perspective.
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Aug 13, 2010, 05:17 PM // 17:17
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#147
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Ascalonian Squire
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I'm curious how long some of the people who are raging have played GW.
I can see if you bought the game yesterday, and found survers were downgraded, making the game all but unplayable (provided that is actually true, and it's not just an adjustment period where bugs are getting worked out).
On the other hand, if someone has played for several years off of a one-time fee equivalent to an offline game that has a play life of a week to a month, it would seem like the player has gotten plenty of value, and would have a hard time complaining that the servers were eventually unavailable.
At any rate, I can't imagine that there are any plans to seriously downgrade GW1 before GW2, because it would hurt GW2. I'm one of the people who has come to GW1 because of GW2, and finding an unsupported, laggy game might undermine my enthusiasm for the upcoming release, and even cause me not to buy it.
Precisely because of the kind of accusations that some are throwing (they don't support this game, they won't support 2 either), it would be incredibly foolish if they don't make sure those accusations are groundless.
Go ahead and call me a naive noob. I've played some of the underbelly of the MMoRPG world, and this sure doesn't look like what I've experienced.
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Aug 13, 2010, 06:16 PM // 18:16
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#148
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I can tell you it is the server as I was logged into Perfect Worlds servers and had good fps and ping.It said smooth as well and had no lag.I got two dces last night in GW.It is not my internet.
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Aug 13, 2010, 07:20 PM // 19:20
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#149
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Ascalonian Squire
Join Date: Jun 2007
Guild: Boston Guild
Profession: D/
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Anet going to fix it. Plus Raging and grieving is always in the newer players This company listens to people (sometimes) but they do get things fix. Idk why but every time a player start talking how much money they spent on a game and how something small like this set them off is funny to watch. Plus idk how wasting your time making website cause of a small lag issue isn't worth it
Last edited by Shinx the Reaper; Aug 13, 2010 at 07:57 PM // 19:57..
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Aug 13, 2010, 07:33 PM // 19:33
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#150
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Academy Page
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Quote:
Originally Posted by Age
I can tell you it is the server as I was logged into Perfect Worlds servers and had good fps and ping.It said smooth as well and had no lag.I got two dces last night in GW.It is not my internet.
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Uh, did you do a traceroute (or if on windows, tracert) to see how your packets are being routed through the network. Just because you can reach one place on the Internet w/o much delay doesn't mean that that will hold for others. That's way to naive of point of view...the Internet is much more complex than that.
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Aug 13, 2010, 07:40 PM // 19:40
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#151
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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Multiple 040's while trying to do HA quest, really irritating.
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Aug 13, 2010, 08:20 PM // 20:20
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#152
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Academy Page
Join Date: Nov 2006
Location: The Interblag
Guild: Game Time [GT]
Profession: N/Me
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Funny, I was experiencing 15k spikes and 300 average ping in the weeks leading up to the server move, but now I'm running at or below 100 for the most part.
For all it matters, I'm based around the Boston, MA area.
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Aug 13, 2010, 08:28 PM // 20:28
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#153
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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Quote:
Originally Posted by nagisaki
Funny, I was experiencing 15k spikes and 300 average ping in the weeks leading up to the server move, but now I'm running at or below 100 for the most part.
For all it matters, I'm based around the Boston, MA area.
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That's good, gonna be there for college in 10 days
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Aug 13, 2010, 09:54 PM // 21:54
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#154
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Ascalonian Squire
Join Date: Feb 2005
Location: Hamilton, Ontario, Canada
Guild: Wardens of Truth
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I played four hours last evening/night and had average ping time for me (betwixt 250 and 400ms) I only spiked once and it went to 34k.
I did however notice a couple puzzling things.
1) I was vanquishing Bukdek Byway and the gold helmet came up and called it vanquished and there were still more than 20 Jade Brotherhood wandering around.
2) The whole evening using Discordway sometimes Assassin's Promise would not recharge my skills and gain the energy indicated even though the foe died within the required time limit upon casting.
3) Occasionally I would try to use a skill and I would get the sound and message saying I hadn't enough energy even though my energy bar indicated I had enough.
I am sure the quirks will be worked out in due time.
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Aug 13, 2010, 10:20 PM // 22:20
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#155
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Lucky Crickets[Luck]
Profession: N/Me
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Lagging pretty bad in Guildwars at the moment. Just ran a speedtest, no problems on my end.
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Aug 14, 2010, 05:14 AM // 05:14
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#156
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Lag was fixed today. Everything was fine.
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Aug 14, 2010, 02:59 PM // 14:59
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#157
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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Everything fine here. No problems.
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Aug 15, 2010, 06:20 AM // 06:20
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#158
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Ascalonian Squire
Join Date: Nov 2009
Location: Ebonhawke, Blazeridge Mountains
Guild: The Forsaken Vampiric Vanguard [TFVV]
Profession: E/Mo
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I only had a ping problem once, 2 days after the server change I tried doing a few quests in Sorrow's Furnace and disconnected a bunch of times, and this was the only area that gave me this trouble. My ping rate actually improved a bit overall with the server move now giving me rates less than 100ms most of the time.
(Iowa City, Iowa)
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Aug 15, 2010, 08:43 AM // 08:43
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#159
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Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
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Did the last part of prophecies for my guardian title without any lag. And that while playing on US server because the european are just a bit empty.
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Aug 15, 2010, 10:55 AM // 10:55
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#160
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Pre-Searing Cadet
Join Date: Aug 2010
Guild: All I do is win win win win win win win win win win win win win win win win
Profession: Mo/
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Horrible ping spikes to 2-3k every few minutes.
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